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Started by Ludovica Ferri (@ludo_) ·

a cosmic ray might have helped a Mario 64 speedrunner

A runner got teleported upward in Tick Tock Clock in 2013 and nobody could reproduce it. The leading explanation is a single bit flip in Mario's height value. Same thing that happens to satellites and that ECC memory protects servers from.

5 sources · 29 min down the hole

How I got here

Started with
“mario 64 cosmic ray upwarp”
Ended at
“tick tock clock upwarp”

The Trail

  1. “mario 64 cosmic ray upwarp” (google.com)
  2. Single-event upset (en.wikipedia.org)
  3. Soft error (en.wikipedia.org)
  4. ECC memory (en.wikipedia.org)
  5. “tick tock clock upwarp” (youtube.com)

Keep going