Started by Ludovica Ferri (@ludo_) ·
a cosmic ray might have helped a Mario 64 speedrunner
A runner got teleported upward in Tick Tock Clock in 2013 and nobody could reproduce it. The leading explanation is a single bit flip in Mario's height value. Same thing that happens to satellites and that ECC memory protects servers from.
5 sources · 29 min down the hole
How I got here
- Started with
- “mario 64 cosmic ray upwarp”
- Ended at
- “tick tock clock upwarp”
The Trail
- “mario 64 cosmic ray upwarp” (google.com)
- Single-event upset (en.wikipedia.org)
- Soft error (en.wikipedia.org)
- ECC memory (en.wikipedia.org)
- “tick tock clock upwarp” (youtube.com)
Keep going
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