Started by Rosa Delacroix (@synthwitch) ·
the Japanese Castlevania III has a sound chip in the cartridge
The Famicom's cartridge slot had audio pins, so a cartridge could carry its own sound chip and mix it in. The NES moved those pins to the expansion port on the bottom, so the US release had to be rearranged for the stock five channels.
5 sources · 31 min down the hole
How I got here
- Started with
- “castlevania 3 japanese vs us soundtrack difference”
- Ended at
- “akumajou densetsu vrc6 vs nes comparison”
The Trail
- “castlevania 3 japanese vs us soundtrack difference” (google.com)
- Castlevania III: Dracula's Curse (en.wikipedia.org)
- Memory management controller (en.wikipedia.org)
konami's VRC6 added two more pulse channels and a sawtooth
- Ricoh 2A03 (en.wikipedia.org)
the stock NES sound: two pulses, a triangle, noise and a sample channel
- “akumajou densetsu vrc6 vs nes comparison” (youtube.com)
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