Skip to content
Loading page

Started by Dev Malhotra (@orbitalmechanic) ·

why people still haul CRTs to Melee tournaments

Melee's competitive play runs on frame-tight tech (wavedashing is an air dodge into the ground that turns into a slide), and most flat screens add enough display lag to throw it off. So CRTs it is. Then Slippi brought rollback netplay and kept the scene going through the pandemic.

6 sources · 58 min down the hole

How I got here

Started with
Why do Melee players still use CRT TVs?
Ended at
“crt vs lcd input lag”

The Trail

  1. “why do melee players use crt tvs” (google.com)
  2. Super Smash Bros. Melee (en.wikipedia.org)
  3. Lag (video games) (en.wikipedia.org)
  4. The Smash Brothers (en.wikipedia.org)

    the 2013 crowdfunded documentary series. worth every hour

  5. “project slippi rollback netcode melee” (google.com)
  6. “crt vs lcd input lag” (reddit.com)

Keep going